Tim Blankley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side, and he perpetually has his bastard sword ready. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local marshal
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Military, Has a crush. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
John Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Scribe does. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: John was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Scribe.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Flaws: Hedonist. Bonds: Job, Attractive, Slave, Family. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Chalcedony (80 gp). Rhodochrosite (14 gp). Violet garnet (900 gp).
Henry Upton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has moderate length brown hair. This amber eyed westerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He's looking for his big break; and he has a crush on the local tanner
Flaws: Antagonistic. Bonds: Poor, Has a crush, Mentor, Family, Adventurer. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Celestial, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (500 gp). Moss agate (12 gp). Rich purple corundum (1100 gp). Tourmaline (80 gp). 1 Minor magic item.
Anselm Whitby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. He has violet eyes and a violet hat with a green feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly. Bonds: Slave, Military. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp. Black pearl (600 gp). Azurite (9 gp).
Godfrey Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is cut jaggedly and amateurishly. He has green eyes and a brown hat with a green feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Ignan, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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