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Advanced [show]


William Nash, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 11 years.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job, Family. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

William Nash, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants his loneliness to end

Ideals: Pacifist. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Hunter Merton, Male Human Aristocrat 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 15 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (16 gp). Iolite (70 gp).


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His hair is short and brown. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Graeme, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)10 (+0) 13 (+1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Anselm Everly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire.

Ideals: Athletic. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Anselm Everly, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)6 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 30 pp. Violet garnet (700 gp). Eye agate (10 gp). Violet garnet (700 gp).


Social Check DCs


Conrad Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His long auburn hair is drawn into a two foot long braid. His eyes are hazel and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with painting.

History: He got into the Dilettante business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Conrad Merton, Male Human Warrior 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 8 (-1)12 (+1)
Skills History +6, Performance +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 900 gp.


Social Check DCs

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