Anthony Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a violet coat over a blue low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He is bald on top and has large white tufts of hair around his ears. His eyes are a pleasant gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.
History: Born to a Marshal, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Jade (70 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Lance Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He has a golden handlebar mustache and slicked back golden hair. His green eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the south. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Immigrant. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. Iolite (70 gp). Zircon (70 gp). Rich purple corundum (700 gp). Moss agate (6 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. His red hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. Raymond was born on a far western desert where he grew up under the tutelage of his father, an expert Masseuse. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Joker. Bonds: Immigrant, Military. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Fire opal pendant on a fine gold chain (1400 gp).
Anselm Barney, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insane, Addict. Bonds: Poor, Job. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 900 gp. Moss agate (13 gp). Azurite (13 gp). Moss agate (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Browning, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear tan clothing when he does not wear armor. His clothes are grease stained in places. He has styled his red hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His father raised him in a mountain cabin. He worked as a nervous Stableman and found it very stressful. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Nature, Job. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (600 gp).
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