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Advanced [show]


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a bow. He wears his golden hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Insane. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Gomory Merton, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp.


Social Check DCs


Manfred Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green leather gloves, a green jacket, and tight pants. His brown hair is greasy and uncared for. His eyes are likewise hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Impeccable, Justice, Fighting. Flaws: Ugly, Mundane. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Manfred Colton, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Alex Langley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school to support his sick mother, and resented it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Logical. Flaws: Insane, Shy, Antagonistic. Bonds: Family. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Alex Langley, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a black cloak and cross-gartered blue stockings, marred by sweets. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Opinionated, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Everly, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kody hails from a village terrorized by giants. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many giants want him driven away; and revenge

Ideals: Justice. Bonds: Poor, Attractive, Enemies, Military. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Kody Bentham, Male Human Monk 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70000 cp. White pearl (40 gp). Aquamarine (1200 gp).


Social Check DCs

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