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NPC Generator

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Advanced [show]


Aldous Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black costume with the symbols of strength on his torso, he is not a threatening figure. He has styled his blonde hair well, parting it to the right. His eyes are gray.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: He was raised in a forest tribe. A gifted student he started as a Farmer, but he got bored and became a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Job, Religious. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Aldous Shelley, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky tan painted plate armor. He wears a Stetson hat to cover his moderate length blonde hair. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Merchant, but he got bored and became a Engraver. He has achieved small success as a Engraver.

Motivation: He doesn't get along with people that don't share his tastes; and to be a merchant again

Ideals: Athletic, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Sydney, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Aquamarine (1000 gp). Azurite (6 gp). 1 Minor magic item.


Social Check DCs


Percival Copeland, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Percival Copeland, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Moonstone (70 gp). Violet garnet (1000 gp). Sard (70 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Miles Hayes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is singed and shortened. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Hayes, Male Human Wizard 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 120000 cp. White opal (600 gp). Violet garnet (200 gp). Tiger eye turquoise (6 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Greedy. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Alexandre Tattersall, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs

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