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Advanced [show]


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His clothes are grease stained in places. His red hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Disciplined. Bonds: Poor, Immigrant, Family, Military. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Roscoe, Male Human Commoner 10
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Terran, Auran, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 1300 gp. Smoky quartz (80 gp). Malachite (9 gp). Red spinel (150 gp). Chrysoberyl (150 gp). Deep blue spinel (200 gp). Tiger eye turquoise (9 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

William Livingstone, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)6 (-2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. Pink pearl (40 gp). Pink pearl (40 gp).


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white tunic with black highlights, and long green pants that bunch up around his shoes. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with writing.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic, Insane. Bonds: Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Gerard Dumph, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 40000 cp.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. He sports a long auburn beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Aldous studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Aldous Vance, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)6 (-2) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Miles Hadlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a greatsword. His golden hair is styled in orderly dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Sage and found it very stressful. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Ploughman again.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Miles Hadlee, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs

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