Norman Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a violet and pastel handkerchief worn on his right side. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His moppish blonde hair is in a traditional bowl cut. His ears are large.
Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Athletic, Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Freshwater pearl (4 gp). Jade (70 gp). Jasper (60 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.
Anselm Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is red and very short. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: He was born on a small isolated farm. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's mother didn't care for him much, and the feeling was mutual. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Nature, Debt. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 9 (-1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1800 sp. 6 Acid flasks. 2 Tanglefoot bags. 2 Tanglefoot bags.
Bernard Weston, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He wears his blonde hair up. His fierce brown eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: He was born in a small mountains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's in love; and to settle down with his crush
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. Tourmaline (140 gp). Rose (80 gp). Bloodstone (80 gp).
Conrad Brownrigg, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Religious. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
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