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Advanced [show]


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and very much looks the part of a Carter. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Healer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a healer again

Flaws: Racist. Bonds: Job, Slave, Poor. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Charles Wentworth, Male Human Barbarian 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Aquamarine (800 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs


Anthony Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy tan suit. He wears his chestnut hair up. He has brown eyes and a tan hat with a blue feather.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.

History: Anthony was born with his mother's beautiful face. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Anthony Carlyle, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky green painted plate armor. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Randal will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Mentor, Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Heiser, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 8000 sp.


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe, and he perpetually has his monstrous two handed axe ready. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Rich. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Trym Warwick, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish brown hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Justice. Bonds: Military, Mentor, Family. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

William Hampton, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Magnifying glass. 1 Spyglass. 1 Spyglass.


Social Check DCs

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