Everard Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Everard was born in the east. At a young age he loved to build and create. In his 16th year, his parents were killed by a orcs raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge.
Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Attractive, Enemies. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
William Weld, Male Human [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a brown scarf. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Herbalist business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He has taken up work as a Herbalist and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Job, Enemies. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
Possessions: 600 gp. Blue star sapphire (1200 gp). Rock crystal (30 gp). 2 Smokesticks. 1 Alchemist’s fire. 4 Antitoxin.
Solomon Rutherford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting blue shirt and pants, and is pretty ugly. He has a long blonde beard with little hanging trinkets. His amber eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp. Star rose quartz (30 gp). 1 Minor magic item.
John Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Navigator uniform. His brown hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Athletic, Philantrophist, Impeccable, Artistic. Bonds: Job. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Hugh Yardley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and dresses like a well dressed Animal Trainer does. His golden hair is knotted and matted. His thin eyebrows rest above his beady hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Hugh was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.
Motivation: To be a Barkeep again; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 12000 cp. Black pearl (900 gp). Coral (50 gp). Freshwater pearl (10 gp). Deep blue spinel (900 gp). 1 Minor magic item.
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