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William Rylan, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. His hair is long and chestnut with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: William was born in the south. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Justice, Persistence. Flaws: Sensitive. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

William Rylan, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4 Thunderstones.


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and blue handkerchief worn on his right side. He carries a battered mace and tarnished bow as well. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Racist. Bonds: Slave. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Soames, Male Human Bard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 500 gp. Bloodstone (70 gp). Chalcedony (70 gp). Banded agate (15 gp). Aquamarine (400 gp). Bloodstone (70 gp).


Social Check DCs


Bertram Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple brown line shooting up and back down, and carries longbows. His chestnut hair is cut short. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Bertram Southey, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 6000 sp. Amber (70 gp). 1 Minor magic item.


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a white coat over a brown low-cut shirt, and a small hat upon his head. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: Eccentric and domineering, Henry will drive conversation. He is obsessed with his god.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Entrepeneur. Bonds: Religious, Nature, Slave. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Henry Graham, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Kent, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted psionic powers by his dying sister.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to unite with his sister

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Rolf Kent, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs

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