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NPC Generator

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Advanced [show]


Kyle Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is unkempt and raggedy. His eyes are a pleasant green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the south. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Kyle Enfield, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Adam Kimberly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears grey leather gloves, a grey jacket, and tight pants, and his gloved hand is found clutching a kukri. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: He comes from a rich southern family. He helped his mother out around the business and became quite the natural. He has worked as a Shepherd like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Adam Kimberly, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 sp.


Social Check DCs


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his trident. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Flaws: Impulsive. Bonds: Attractive, Enemies, Poor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Shirley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up sai and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Rich, Has a crush. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Anselm Brownrigg, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 10 (+0)7 (-2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Onyx (20 gp). Jade (140 gp). Blue quartz (9 gp).


Social Check DCs


Miles Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His childhood dream was to be a Unemployed, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Pacifist. Bonds: Slave, Adventurer, Poor, Job. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Miles Huxley, Male Human Druid 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp. Fiery yellow corundum (500 gp). Golden yellow topaz (1500 gp).


Social Check DCs

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