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NPC Generator

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Advanced [show]


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his sickle. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Flaws: Antagonistic. Bonds: Enemies, Poor, Religious. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Kyle Charlton, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. White pearl (130 gp). 1 Thunderstones. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with white slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Trey Enfield, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His blonde hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: A powerful necromancer made him what he is. Bertram was born on a far northern forest where he grew up under the tutelage of his father, an expert Bricklayer. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Immigrant, Religious, Mentor. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Sharps, Male Human Aristocrat 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1900 gp. A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nicholas was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Merton, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Tourmaline (80 gp). Chrysoprase (80 gp). Lapis lazuli (14 gp).


Social Check DCs


Raymond Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Hedonist, Insane. Bonds: Poor. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Raymond Remington, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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