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NPC Generator

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Advanced [show]


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Merchant, marred by teas. With a patchy red beard and wild red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive, Insomniac. Bonds: Slave, Adventurer. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Kody Tenley, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair is smooth and relatively long. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Percival was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Percival Lindsay, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)13 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Gilbert Abram, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, yellow shirt, and black tie. He has a slight overbite and is overall scrawny. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism, Logical. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Gilbert Abram, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 pp.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent mother; and to protect his home

Ideals: Opinionated. Bonds: Rich, Military, Guardian, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Guy Atherton, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Hornsby, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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