Diggory Stanford, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man likes to wear white tank tops with blue pants. His blonde hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Junk Dealer. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Diggory studied abroad. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2500 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Alexandre Brady, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Bookbinder and found it very stressful. He struck the Bookbinder job and began his own company from there.
Motivation: To settle down with his crush; and he has a crush on the local body guard
Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.
Peter Dumph, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His hair, while still mostly red, has prominent grey streaks. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Hunter soon after.
Motivation: A strong sense of loyalty to Human people; and he wants revenge against illithids
Flaws: Selfish, Racist. Bonds: Poor, Enemies, Military, Job. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Charles Kimberly, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His brown hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Map Maker, who enjoyed hunting, Charles was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Map Maker again.
Ideals: Optimist, Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp.
Arnold Crawford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length brown hair. His eyes are blue and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies, Family. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 cp. Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
