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NPC Generator

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Advanced [show]


Clerebold Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown cloak and cross-gartered black stockings. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Insane, Shy. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Clerebold Wentworth, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky white painted plate armor. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and marry his brother to traveling adventurers

Flaws: Ugly, Hedonist, Disease. Bonds: Job, Family. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Patrick Windsor, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Gilbert Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. He keeps his silver hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south. A freak accident while working with his Bellfounder mother left him crippled. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Gilbert Hadlee, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 17 (+3)17 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Secretive, Insomniac. Bonds: Job, Adventurer, Military. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Clerebold Acton, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


William Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He has a white handlebar mustache and slicked back white hair. He is baby faced.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and an old rival family wants him found

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

William Tewksbury, Male Human Warrior 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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