Alex Atherton, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His brown eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Iolite (60 gp). Rhodochrosite (4 gp). Onyx (60 gp).
Clerebold Appleton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a yellow scarf. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Clerebold studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it
Ideals: Gifted, Persistence. Flaws: Racist, Selfish. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man tends to wear a white poncho over his likewise colored trousers and shirt. He has styled his brown hair well, parting it to the right. His green eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Religious, Military. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Silver pearl (150 gp). Eye agate (9 gp). Star ruby (1300 gp). 1 Minor magic item.
Justin Harlow, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Mentor, Nature. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. Smoky quartz (40 gp). Eye agate (10 gp).
Raymond Beckwith, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean white cloak covering his clean studded leather. His moppish auburn hair is in a traditional bowl cut. He has green eyes.
Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane, Mundane. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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