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NPC Generator

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Advanced [show]


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted, Joker. Bonds: Attractive, Slave, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Raymond Van Es, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 1 Minor magic item.


Social Check DCs


William Vance, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His long brown hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

William Vance, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his sister

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Poor, Religious. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Percival Wellington, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp. Freshwater pearl (12 gp).


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear white pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Secretive. Bonds: Nature, Adventurer, Family. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

William Wheatley, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 5 (-3)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 6000 sp. Banded agate (6 gp). Black pearl (1500 gp).


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Seamstress. He wears a top hat to cover his moderate length black hair. He has hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Flaws: Depressed, Disease. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

John Langston, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)6 (-2) 9 (-1)13 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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