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NPC Generator

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Advanced [show]


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is well dressed, constantly wearing a green suit, violet shirt, and black tie. His brown hair is cut jaggedly and amateurishly. He has amber eyes and a green hat with a violet feather.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and to clean up the streets

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Religious, Debt. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Clive, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

John Ridley, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)5 (-3)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Eye agate (13 gp). Jasper (60 gp). Lapis lazuli (13 gp).


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His black hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. In his 10th year, his parents were killed by a illithids raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Money/treasure; and he wants revenge against illithids

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Cornish, Male Human Druid 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 30000 cp. White opal (1000 gp). Amber (40 gp). Sardonyx (50 gp).


Social Check DCs


Norman Payton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His whole body is exceptionally muscular. He has a long white beard with little hanging trinkets. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker, Professionalism. Bonds: Immigrant, Military, Adventurer. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Norman Payton, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Sard (30 gp). Chrysoprase (30 gp). Fiery yellow corundum (1000 gp). Obsidian (9 gp).


Social Check DCs


Gilbert Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. He wears a deerstalker hat to cover his moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Nature, Family. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Gilbert Graeme, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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