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NPC Generator

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Advanced [show]


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long blue pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD, Mundane. Bonds: Military. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Gunter Mitchell, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane, Racist. Bonds: Slave. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Godfrey Marston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple tan robe with brown stripes complete with hood. His black hair is matted, messy, and big. His ears are large.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Tim Shipley, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 22000 cp. Silver pearl (70 gp). Pink pearl (70 gp). Jade (70 gp).


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Alexandre Morton, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a brown coat with green slacks. He has a penchant for wearing a ring with an oversized opal on his left hand. His silver hair is heavily combed to the left. His hazel eyes dart from person to person.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Robert Wakefield, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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