Diggory Darlington, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Bellfounder uniform, and carries nunchakus. He is bald on top and has large black tufts of hair around his ears. His green unseeing eyes seem to look past you.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Bellfounder, Diggory learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Fortune-teller again; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp.
Patrick Benson, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His hair is red and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Laborer business at a young age. His childhood dream was to be a Painter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1500 sp.
Alexandre Fulton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting white shirt and pants. He wears his brown hair up in a very large beehive style do. He has gleaming, smiling gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. Alexandre was born on a far eastern island where he grew up under the tutelage of his father, an expert Mortician. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40 pp. Peridot (80 gp). Obsidian (14 gp). 1 Minor magic item.
Randal Hamilton, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: The child of a Roofer, who enjoyed hunting, Randal was taken on many hunting expeditions. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 6000 sp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (40 gp).
Lewis Hornsby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His tied-back hair is chestnut. His green eyes peer out from beneath his top brown hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Star ruby (1000 gp). White pearl (40 gp). 1 Minor magic item.
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