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NPC Generator

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Advanced [show]


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Architect business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Churchill, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Moss agate (11 gp).


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his brown hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Jeweler, who enjoyed hunting, Miles was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to pay off his debts

Flaws: Antagonistic. Bonds: Family, Nature, Immigrant, Debt. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Miles Branson, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Stanford, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. His broad hat is riddled with cuts and holes. His eyes are a pleasant brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Roger studied abroad. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Retire the richest man in the south; and he wants revenge against drow

Ideals: Passionate, Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Roger Stanford, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Percival Quinton, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Haley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length silver hair. His green eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Everard Haley, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 17 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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