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Advanced [show]


William Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a grey cloak and cross-gartered white stockings. His left leg appears badly burned and disfigured. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: To be a Knight again; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

William Royal, Male Human Adept 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Conrad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail and is in decent physical shape. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To protect his home; and revenge

Flaws: Shy. Bonds: Religious, Enemies, Job, Guardian. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Conrad Thorpe, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Slave, Adventurer. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Anselm Hailey, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Peridot (80 gp). Onyx (80 gp). Fire opal (1200 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Randal Ashton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his dagger ready. His black hair is long and unkept. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local mayor

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Ashton, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.


Social Check DCs


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has moderate length black hair. He has blue eyes and a violet hat with a blue feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Terse, Insane. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Charles Tatum, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)6 (-2)
Skills Investigation +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp.


Social Check DCs

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