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NPC Generator

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Advanced [show]


Roland Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely grey suit with tan socks and a vest with buckled shoes. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Roland hails from a village terrorized by drow. A gifted student he started as a Ruler, but he got bored and became a Fisher. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and further expansion of business

Flaws: Hedonist, Secretive. Bonds: Job, Enemies, Rich. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Roland Spalding, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Some 7 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Hedonist. Bonds: Rich, Attractive, Family, In love. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Jacobs, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Melancon, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp.


Social Check DCs


Justin Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 6 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Athletic. Bonds: Slave, Immigrant, Job. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Justin Adley, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 8 (-1)14 (+2)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

John Compton, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Smokesticks. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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