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Advanced [show]


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large white jacket. His white hair is unkempt and raggedy. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Trey Beckwith, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Manfred Bristol, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His eyes, though not visible through his cowl, are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Ugly, Emotional. Bonds: Poor, Slave, Has a crush, Adventurer. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Manfred Bristol, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with painting.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Peter Hadlee, Male Human Adept 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Theodoric Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. He has a slight overbite and is overall scrawny. His silver hair is cut short. His eyes are violet.

Personality: Eccentric and domineering, Theodoric will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the west; and he desires power and/or immortality

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Theodoric Nibley, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, tan shirt, and black tie. His auburn hair is knotted and matted. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Odo hails from a village terrorized by gnolls. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Odo Weston, Male Human Monk 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: Malachite (14 gp). Zircon (70 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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