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NPC Generator

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Advanced [show]


Alex Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He struck the Stableman job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Radcliffe, Male Human Warlock 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Arnold England, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a worn and beaten armor. He has a very tight haircut. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: When he was but 7 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Enemies. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Arnold England, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp.


Social Check DCs


John Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is white and curly. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Secretive, Antagonistic. Bonds: Nature. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

John Rodney, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a black cloak and cross-gartered blue stockings. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Theobald hails from a village terrorized by dire rats. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against dire rats

Ideals: Justice, Philantrophist. Bonds: Attractive, Enemies, Adventurer. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Theobald Rowley, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Carter business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: He loathes his own lifestyle; and regain custody of his son

Ideals: Impeccable, Professionalism. Flaws: Depressed. Bonds: Job, Family. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Everard Mitchell, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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