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Advanced [show]


Chad Kendall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Kendall, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Wellington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is a great chef.

History: Charles was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Charles Wellington, Male Human Fighter 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)15 (+2) 14 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Giant, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Westbrook, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and he perpetually has his monstrous two handed axe ready. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Norman Westbrook, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Investigation +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Skelton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair, when down, is lengthy. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Adventurer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Job, Has a crush. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Adelard Skelton, Male Human Cleric 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 800 gp.


Social Check DCs


Tim Allerton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His white hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Tim Allerton, Male Human Warrior 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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