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Advanced [show]


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He sports a long red beard, and similarly colored long hair. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and expand his business

Flaws: Antagonistic. Bonds: Religious, Mentor, Family, Job. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Brandon, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Job, Slave. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Norman Tatum, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Hunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a red suit. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Myerscough, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 10 (+0)17 (+3)
Skills Performance +6, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His white hair is long and unkept. He has a dull look in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Fearful, Mundane. Bonds: Military. Occupation: Carter

Voice: Booming voice

Attributes [hide]

William Merton, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Onyx (30 gp). Black pearl (600 gp).


Social Check DCs


Richard Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Richard was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Richard Darby, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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