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Advanced [show]


Shane Kirby, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His chestnut hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Kirby, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Lewis Peyton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. His long chestnut hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Lewis was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Opinionated, Philantrophist, Persistence. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Peyton, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and to settle down with his crush

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Hadley, Male Human Paladin 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 50000 cp. A roughly beaten golden orb (70 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He sports a long golden beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Godfrey studied abroad. A gifted student he started as a Server, but he got bored and became a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: To end his boredom; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Branson, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Star ruby (1200 gp). Rock crystal (30 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in tan turtlenecks beneath a green coat with black slacks. His red hair is singed and shortened. His brown eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Peter Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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