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NPC Generator

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Advanced [show]


Conrad Soames, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. He has styled his brown hair well, parting it to the left. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Logical. Flaws: Shy, Insane. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Soames, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp. Lapis lazuli (6 gp).


Social Check DCs


Lewis Upton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: He got into the Hunter business at a young age. A gifted student he started as a Architect, but he got bored and became a Hunter. He became a Hunter soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Lewis Upton, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hugh Wellington, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his quarterstaff always slung over his shoulder. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Military. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Wellington, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. Chrysoberyl (130 gp). Peridot (50 gp). Iolite (50 gp). Peridot (50 gp).


Social Check DCs


Dustin Appleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His hair is short and white. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. Dustin was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Knight. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to clean up the streets

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Guardian. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Dustin Appleton, Male Human Bard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp.


Social Check DCs


Gunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy tan suit. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Rutherford, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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