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NPC Generator

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Advanced [show]


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his small black hat.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and to unite with his sister

Flaws: Shy. Bonds: Religious, Immigrant, Adventurer, Family. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Dudley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)7 (-2) 14 (+2)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is short and auburn. He has violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Fearful, Antagonistic, Racist. Bonds: Religious. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Gomory Quinton, Male Human Rogue 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Justin Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large red jacket. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a Architect, his mother struggled to pay the bills. His childhood dream was to be a Architect, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Poor, Adventurer. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Justin Darlington, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (70 gp). Golden pearl (70 gp). Amber (70 gp). 1 Silk rope.


Social Check DCs


Everard Leighton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is renowned for his bright green suits and hats. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Everard Leighton, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 3 Holy water. 1 Thunderstones. 5 Acid flasks.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Fisher in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Job, Rich, In love. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Arnold Mitchell, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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