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NPC Generator

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Advanced [show]


Anthony Milton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has achieved small success as a Crown-heir.

Motivation: To be a Gardener again; and wants to open a new tavern

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Anthony Milton, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 18 (+4)11 (+0)
Skills Insight +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. Deep green spinel (130 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Odo Lindsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Odo Lindsey, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 6 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Hematite (13 gp). Obsidian (13 gp). 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Barber.

Motivation: Revenge.

Ideals: Athletic, Philantrophist. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Peyton, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His brown hair is smooth and relatively long. He has gray eyes and a pastel hat with a white feather.

Personality: Calm and collected, he is a well trained Bowyer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Retire the richest man in the south; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Lindsey, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Alchemist’s fire. 2 Holy water.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Slave. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Lance Marlee, Male Human Monk 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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