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NPC Generator

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Advanced [show]


Anthony Gladstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a violet cloak and cross-gartered black stockings. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Family. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Gladstone, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trym was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Emotional, Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Trym Alton, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1800 sp.


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a yellow poncho over his likewise colored trousers and shirt. His auburn hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Percival took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Extrovert, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Percival Hackney, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2000 sp.


Social Check DCs


Everard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Military, Adventurer, Has a crush. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Everard Tinley, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 30000 cp. Tiger eye turquoise (14 gp). Jade (120 gp). Azurite (14 gp).


Social Check DCs


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears light armors faded through time and improper care. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: William was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spy like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Gifted. Bonds: Attractive, Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Yeardley, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs

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