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Advanced [show]


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears a top hat to cover his moderate length white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Adventurer, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Chatham, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He wears a colorful flower in his auburn hair. His fierce violet eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Tanner father left him crippled. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Everard Conway, Male Human Rogue 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports white clothing, slightly heavier than average wear. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: A deep hatred of dire rats; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Slave, Adventurer, Enemies. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Nash, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Tim Nash, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a nunchaku. His auburn hair is long and unkept. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Tim Nash, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Rock crystal (40 gp). Violet garnet (1600 gp). Obsidian (15 gp).


Social Check DCs


Hunter Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin black vertical stripes and blue pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is silver and very short. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and his religion dominates his actions

Flaws: Ugly, Mundane. Bonds: Rich, Religious, Military. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Hunter Cromwell, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 12 (+1)7 (-2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Terran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs

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