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NPC Generator

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Advanced [show]


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his sword ready. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a plains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep.

Ideals: Fighting, Professionalism, Gifted. Flaws: Insomniac, Sensitive. Bonds: Nature. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Brandon, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Roofer. He has all his life been fascinated with poetry.

History: The child of a Carter, who enjoyed hunting, Everard was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Bonds: Immigrant, Job, Nature, Family. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Everard Ainsley, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10 pp.


Social Check DCs


Gerald England, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerald was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Gerald England, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Clare, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He wears a colorful flower in his golden hair. His violet eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Justice. Bonds: Rich, Attractive, Immigrant, Mentor. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Don Clare, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)7 (-2) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Theobald Oakley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright black suits and hats. He wears his hair in dreadlocks. His eyes are amber and beady.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Ugly. Bonds: Job, Nature, Enemies, Family. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Theobald Oakley, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 9 (-1)17 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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