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NPC Generator

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Advanced [show]


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His chestnut hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Davenport, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He has shaved his head bald. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Crown-heir; and he would like to get married and retire

Flaws: Secretive. Bonds: Adventurer, Has a crush. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Halsey, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)18 (+4)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. He has a long silver beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: William was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Insane, Shy, Selfish. Bonds: Attractive. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

William Vance, Male Human Barbarian 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Heward Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is auburn and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mortician soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Poor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Heward Rutland, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His red hair and beard is wavy and long. His eyes are likewise blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Shy. Bonds: In love. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

John Hadley, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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