Cory Badger, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 4 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He became a Gardener soon after.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Logical. Bonds: Rich, Attractive, Job, Immigrant, Slave. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Drogo Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black costume with the symbols of strength on his torso. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Justice. Flaws: Ugly, PTSD. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy silver beard and wild silver hair. His gray eyes lackadaisically let the world flow into them.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Body Guard, who enjoyed hunting, Henry was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He struck the Spy job and began his own company from there.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Logical. Flaws: Ugly, Depressed, Mundane. Bonds: Nature, Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Alexandrite (1600 gp). Black pearl (1600 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Stableman.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 50 pp.
Alex Colton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. His black hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!