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NPC Generator

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Advanced [show]


Dean Wakefield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars, and a wedding ring on his left hand. He wears a colorful flower in his blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Bonds: In love, Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Dean Wakefield, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 18 (+4)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Rich purple corundum (900 gp). Blue quartz (15 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Kody Ainsley, Male Human Ranger 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his silver hair well, parting it to the right. His gray eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To settle down with his crush; and he wants revenge against illithids

Ideals: Joker. Flaws: Emotional. Bonds: Poor, Enemies, Has a crush. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Gladstone, Male Human Warlock 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 9 (-1)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his longsword always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is kept up in a ponytail inside a feathered hat. He has hazel eyes and a blue hat with a brown feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born with his mother's beautiful face. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: To unite with his brother.

Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Gerard Pinkerton, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Simon Ryland, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a red coat with pastel slacks. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Simon studied abroad. Simon was born on a far western island where he grew up under the tutelage of his mother, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Ryland, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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