Manfred Jacobs, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers
Ideals: Logical. Flaws: Insane, Racist, Disease. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Deep blue spinel (500 gp). Malachite (9 gp). Obsidian (9 gp). Banded agate (9 gp).
Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His red hair is kept up in a ponytail inside a broad hat. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Lapis lazuli (6 gp). Citrine (20 gp).
Odo Everleigh, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.
History: Odo was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. White pearl (50 gp). Amethyst (50 gp). Blue star sapphire (600 gp).
Norman Davenport, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His whole body is exceptionally muscular. His black hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Crown-heir profession.
History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Passionate, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 500 gp. Blue quartz (15 gp). 1 Minor magic item.
Solomon Barclay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Jet (130 gp). Black star sapphire (1000 gp). Obsidian (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
