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NPC Generator

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Advanced [show]


Conrad Fawcett, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His black hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and doesn't want to be a hunter and was forced into it by his family

Ideals: Artistic, Athletic. Bonds: Attractive, Slave, Family. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Fawcett, Male Human Monk 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He is portly but not overly obese. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Marshal like his mother before him.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Bonds: Job, Military, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Cooper, Male Human Aristocrat 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 800 gp. Golden yellow topaz (1100 gp). Onyx (40 gp). Blue sapphire (1600 gp). Deep green spinel (120 gp). Aquamarine (1100 gp). Fire opal (1600 gp). Eye agate (4 gp). Rock crystal (40 gp).


Social Check DCs


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His auburn hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his mother. In his 16th year, his parents were killed by a brigands raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Enemies, Military, Immigrant. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Richard Atherton, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy and is close to two feet long. This hazel eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Persistence. Bonds: Job, Religious, Rich. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Gresham, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Jet (90 gp).


Social Check DCs


Nicholas Bristol, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of drow once and for all.

History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Beggar job and began his own company from there.

Motivation: He is unsatisfied with his job; and he wants revenge against drow

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Nicholas Bristol, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 pp.


Social Check DCs

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