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Godfrey Bradford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Godfrey Bradford, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and an old rival family wants him found

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Military, Family. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Randal Hadleigh, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: The child of southern immigrants he idolized his mother. A freak accident while working with his Herbalist mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Persistence. Flaws: Disease, Insane. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Gracey, Male Human Ranger 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 40 pp. Freshwater pearl (14 gp). Jade (50 gp). 1 Minor magic item.


Social Check DCs


Everard Rylan, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Miner like his father before him.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Shy, Impulsive, Mundane. Bonds: Job. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Everard Rylan, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +6

Possessions: 20000 cp. Star rose quartz (30 gp). Blue quartz (10 gp). Azurite (10 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He is portly but not overly obese. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Justin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Brixton, Male Human Sorcerer 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 gp.


Social Check DCs

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