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Advanced [show]


Chad Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting pastel shirt and pants. His hair is long and white with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Bounty Hunter in town.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Chad Roscoe, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp.


Social Check DCs


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a silver handlebar mustache and slicked back silver hair. He has hazel eyes and a brown hat with a red feather.

Personality: Eccentric and domineering, Anselm will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: When he was but 6 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has dedicated himself to building a better world.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Extrovert, Persistence, Logical. Bonds: Immigrant, Nature, Adventurer. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Anselm Sydney, Male Human Warlock 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp.


Social Check DCs


Everard Astley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy green suit. His black hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Attractive, Guardian, Rich. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Astley, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Half-Plate.


Social Check DCs


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey pants and tee shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Frederick Kent, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 18 (+4)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 14
Languages Common, Ignan, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Bonds: Adventurer, Family, Slave. Occupation: Merchant

Voice: German accent

Attributes [hide]

Geoffrey Harley, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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