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NPC Generator

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Advanced [show]


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Guard, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his sister to traveling adventurers

Ideals: Opinionated, Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Marlee, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)14 (+2) 15 (+2)18 (+4)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Large well-done wool tapestry (500 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a mace on his belt. His black hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Shelly, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp.


Social Check DCs


Drogo Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Bonds: Attractive, Job, Military, Adventurer. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Drogo Stanford, Male Human Cleric 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilbert took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Military, Nature. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Gilbert Blakely, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 25000 sp. 1 Half-Plate.


Social Check DCs


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His hair is short and black. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Adam Oakes, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)6 (-2) 11 (+0)9 (-1)
Skills Athletics +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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