Adam Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Adam hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic. Flaws: Insane, Impulsive. Bonds: Enemies. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 500 gp. Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1700 gp).
Drogo Sydney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Guy Quinton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears yellow cloth garments or leather armor. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and human compassion
Flaws: Addict, Racist, Mundane. Bonds: Rich, Job. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 20000 cp. Iolite (20 gp). Iolite (20 gp).
Percival Blyth, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. He has a white handlebar mustache and slicked back white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love.
Flaws: Addict, Shy. Bonds: Attractive, In love. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Jocelyn Royal, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears green cloth garments or leather armor. His red hair is thinning but still full. His eyes are a pleasant green.
Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and to clean up the streets
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Rich, Guardian. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 6000 sp.
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