Richard Wallace, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Artistic. Flaws: Mundane. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
William Wentworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His white hair is still thick. His eyes are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: William lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and money/treasure
Ideals: Entrepeneur. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Alexandre Garfield, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan shirt with thin brown vertical stripes and pastel pants. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. Alexandre was born on a far southern forest where he grew up under the tutelage of his mother, an expert Marshal. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
Norman Colton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears his blonde hair down. His eyes are hazel.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Gerard Hayden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With a patchy white beard and wild white hair. This brown eyed northerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gerard was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Guardian. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp. Banded agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!