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NPC Generator

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Advanced [show]


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wymar was born the youngest of three triplets. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Gyula, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and wants his loneliness to end

Ideals: Disciplined. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Badger, Male Human Rogue 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his brown hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Attractive. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Winthrop, Male Human Druid 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 140 pp. Alexandrite (700 gp). Silver pearl (50 gp). Amethyst (50 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. He has violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Opinionated, Justice. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Manfred York, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 17000 cp.


Social Check DCs


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is generally shirtless and showing off his tattooed chest. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer, Guardian. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Trym Wedgwood, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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