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NPC Generator

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John Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green coat over a brown low-cut shirt, and a deerstalker hat upon his head. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and human compassion

Flaws: Antagonistic, Insane, Impulsive, Racist. Bonds: Military. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

John Kirby, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)18 (+4) 12 (+1)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He has styled his golden hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Trym Payton, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Jocelyn Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a Stetson hat to cover his moderate length silver hair. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He became a Bellfounder soon after.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Jocelyn Ashton, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Sardonyx (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His auburn hair is unkempt and raggedy. This amber eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Raymond Easton, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Gardener again; and sabotage a competitor

Flaws: Lazy, Disease, Insomniac. Bonds: Rich, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Berkeley, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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