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NPC Generator

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Advanced [show]


Simon Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and to unite with his sister

Ideals: Athletic, Artistic. Flaws: Insomniac, Shy. Bonds: Family. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Huckabee, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Engraver, Everard learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: To unite with his brother; and doesn't want to be a engraver and was forced into it by his family

Bonds: Attractive, Family, Immigrant, Job, Rich. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Everard Wesley, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Robert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy tan suit. His long silver hair reaches down to his waist. This brown eyed southerner is not easily forgotten.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Robert Shelley, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 29000 sp. Sardonyx (40 gp). White opal (900 gp).


Social Check DCs


Percival Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He wears his red hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his dancing dream.

Motivation: Human compassion; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Percival Cromwell, Male Human Sorcerer 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a long red beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Family, Immigrant, Military, Rich. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Gilbert Harlan, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item.


Social Check DCs

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