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NPC Generator

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Advanced [show]


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He has never given up on his singing dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive, In love. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

William Wilberforce, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He wears his auburn hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Gilbert Marlee, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2100 sp.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Energy wise he seems alert and responsive.

History: Charles hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Charles Churchill, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Tim Langston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and very short. He has blue eyes.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Langston, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear brown pants and tee shirts, and a wedding ring on his left hand. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: In love, Nature. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Kyle Wentworth, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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