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NPC Generator

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Advanced [show]


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shortbow. His silver hair, when down, is lengthy. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Ruler, but he got bored and became a Marshal. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Randal Browning, Male Human Ranger 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Sharps, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his silver hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Mortician business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Mortician like his mother before him.

Motivation: He is wracked by social anxiety; and he loathes his own lifestyle

Flaws: Ugly, Insane, Depressed, Fearful. Bonds: Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Sharps, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Balimaar Langdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan armored body suit, with a simple violet line shooting up and back down and is in decent physical shape. He has a long white beard with little hanging trinkets. His eyes are a pleasant brown.

Personality: Calm and collected, he is a well trained Sculptor. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Deep Scion in disguise. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Balimaar Langdon, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (80 gp). Moonstone (80 gp). Golden yellow topaz (200 gp).


Social Check DCs


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black armored body suit, with a simple brown line shooting up and back down, marred by chocolates. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Glassblower father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Glassblower again; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Hornsby, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey trousers with black and violet striped suspenders. He wears various colorful collared shirts. His golden hair is cut short with large spiked bangs in the front. His eyes are violet and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Don Garrick, Male Human Warrior 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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