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NPC Generator

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Advanced [show]


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky grey painted plate armor. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic, Shy, Insomniac. Bonds: Adventurer. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Patrick Ainsworth, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 16 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Smoky quartz (80 gp). 2 Thunderstones. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Ernest Digby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Blacksmith uniform. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and to be a seamstress again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Ernest Digby, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Everard Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red cloak. He is muscular with a powerful set of arms. His silver hair is knotted and matted. His ears are large.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Guardian, Adventurer, Rich. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Everard Stanford, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Zircon (20 gp). 1 Masterwork manacles.


Social Check DCs


Bertram Langley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: Bertram was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Bertram Langley, Male Human Cleric 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)19 (+4) 17 (+3)8 (-1)
Skills Intimidation +2, Investigation +7
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Layabout. He has no hair. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Layabout and found it very stressful. He has worked as a Layabout like his mother before him.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Enemies, Military. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Kody Weston, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 17 (+3)18 (+4)
Skills Insight +6, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp.


Social Check DCs

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